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 PS2 Dog's Life Cheats D

Dog's Life Game Name: Dog's Life
Publisher: HIP Interactive
Rating: Teen (Suitable for persons age 13 or older)
Screenshots:
Dog's Life Preview Dog's Life Preview Dog's Life Preview
Hint: Move list:
Note: Unlock the extra moves by winning Doggy Doo games.
Sit down: Press Down.
Lie down: Press Down while sitting down.
Sit up: Press Up while lying down.
Stand up: Press Up while sitting down.
Shake body: Press Left, Right, Left.
Beg 1: Press Left, Right, Up.
Beg 2: Press Right, Down, Up.
Beg 3: Press Left, Up, Down.
Beg 4: Press Left, Left, Right.
Beg 5: Press Left, Down, Up.
Fart or poop: Press Left, Right, Down.
Pee left: Press Left, Down, Left.
Pee right: Press Right, Down, Right

Hint: Regain health:
Use one of the beg moves near a human and they might give you a
treat.

Hint: Different collars:
When Jake bathes, he also gets a new collar, and a new J to match
nit.

Hint: Free food:
In some areas there is a slot machine called "Lucky 7". Have Jake
pull the handle. If the rows match up, Jake will get some food. If
it lands on all "7"s, he gets a bunch of food.

Hint: Treats from animals:
To get a free treatm grab an animal (chicken, cat, or skunk). A
treat will fall from it. Press Square and Jake will shake most of
the feathers or fur off it. If you grab a skunk, press Circle hard.
Jake will pitch him in the air. Giving you time to bolt without
being sprayed.

Hint: Boom City Station: Sleeping Bandit:
You will need the police dog. First, have Jake go up to where the
warehouse is located. Jump on the first platform, then on a crate
and push the button. Then, get the German Shepherd and have him
climb up on the roof and take the jumps. Once inside, have him grab
the big "blocks" and pull them out in a line, then down. The opening
across from the entrance has a bone. To save time you can have the
German Shepherd get it and toss it down. The middle one leads to the
bandit, and the other one is a dead end. Once in the middle one
(with the German Shepherd), run down the ledge/path. Once in the
warehouse, walk slowly (no barking) down the ramp and around the
path and down again. Have the German Shepherd pull the lock on the
door, then run back up underneath the bandit. The "Pick Up" option
should be available. Have him grab the mask, and he will
automatically take it back to the cop.

Hint: Boom City: Finale:
To save Daisy, have Jake run down the first ramp and push the
button. Then, back up the ramp and around the path. Down the next
ramp are two buttons to push. Back up the ramp and go around the
path then down another ramp. Pull the lever and follow the arrow up
the next ramp across the round object and down. Pull on that lever,
then run over to the crates. Hop up them and back down onto another
ramp/path. Go past the turn slightly and push that button. Then, go
back and down the path across another round object down another
ramp. You will see a U-turn sort of arrow on the ground. Turn around
and run past the crate of cat food. There is another button just
past that which is easy to miss. Then, keep going forward and up yet
another ramp. Follow the path around all the bends until you get to
a square area, a big machine, and a small pile of
wrenches/screwdrivers. Have Jake toss three of these into the
machine and it will break.

Hint: Boom City: High Street helicopter:
Have the Husky run up the steps by the mall. (where the bath is) and
up and across the roof and down onto the platform the get the
helicopter.

Hint: Boom City: Second thief:
Once you get the Greyhound, run under the man and bark non stop. You
will hear him saying things such as "Nice doggie" and "Hush now".
That indicates that he is following you. Walk around the bottom
slowly, barking non-stop. Once you get him all the way to the end,
run around the corner (keep going forward); then around the corner,
up the steps, around the next corner, and grab the bag. Once he has
it, he will take it to the cop.

Hint: Centre (Clarksville): Getting the bone in the butcher shop:
Take the kids basket someplace where there are chickens and have
Jake bark at them. Then, carefully pick them up. When Jake is
directly next to the basket, gently tap Circle so that he will drop
them in. If you press Circle to hard, he will pitch them and they
will break. Then, take the basket to the kids. Once you regain
control of Jake run into the shop, you can also get something to eat
while in there.

Hint: Mountain Top: Fix antenna:
To fix the antenna at the mountain top, take that pigeon feeder off
the mall landing on High Street. Toss it close to the antenna on
Mountain Top.

Hint: Ski Slope: Snowball fight:
When the kid tells you to throw snowballs at him, go into
Smellovision after picking up a snowball. Back away from him a few
steps, aim for his chest, and throw. A sound will indicate when you
have hit him correctly. After the third one, he will drop the bone.
Once you are doing it correctly, the kids will throw snowballs at
Jake.

Hint: Ski Slope: Snowman parts:
The coal is in the house/shack up there by the snowman. The arms are
in the trees north of the snowman. The nose (carrot) is in a trash
can next to the ski lift where the people come out. The hat is on
the decking of the cafe up the stairs where the ski lift is located.



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